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Storytelling

Discipline for giving design work narrative structure that makes people care. Provides four canonical patterns — protagonist-arc, choreography, situation/complication/resolution, what-is/what-could-be — each with a goal, shape, and named pathology. Use when design work needs narrative structure, when stakeholders need to see the user's experience as a story, when presenting design rationale to non

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Use case

  • Brand & Commercial
  • M&A Integration
  • Operating Model
  • Change Management

Stage

  • Analyze
  • Recommend
  • Plan
  • Implement

Provenance

Source repository
ghaida/intent
Repository
intent
Declared licence
CC0-1.0
Pinned commit
b89a519

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Downloads the upstream SKILL.md at the pinned commit.

Catalogue entry storytelling